BTS’ SUGA My Stage Name Packs A Punch … Inspired By Boxing Legend!!!
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BTS rapper SUGA is clarifying the origin of his stage name … revealing it’s not short for “shooting guard” after all — it takes inspiration from a completely different sport!!
The Bangtan Boys did an interview with WIRED amid their “ARIRANG” album press tour … where they answered the internet’s biggest questions about the massive K-pop group.
When it came to Yoongi around the 13-minute mark, a prompt asked “SUGA name meaning” … and V and Jung Kook both responded “shooting guard,” but the 33-year-old actually corrected them.
“I can finally explain this now,” SUGA said. “It’s not [shooting guard]. It was annoying to explain, so I just said that, But actually, it’s Sugar Ray Leonard.”
He went on to also shoutout UFC superstar Sean O’Malley, who also goes by “Suga” with no ‘R’ … pointing out how it’s a popular moniker in combat sports, but the Big Hit Music founder deserves the credit for giving it to him, too.
“There’s a legendary boxer named Sugar Ray Leonard, and I didn’t come up with it. Mr. Bang [Si-Hyuk] suggested it because he liked boxing so much. So people who have technical striking skills, the specialists are called ‘Suga.'”
And since he’s been known to be a technical MC, the name fit.
The story was news to all the members — even J-Hope admitted it was his first time finding out about the explanation.
SUGA said he went with the “shooting guard” story for a while since it was much easier … and he was tired of trying to explain the REAL inspiration.
The basketball reference makes sense — after all SUGA was a global ambassador for the league a few years back … and has hit up several games himself.
But straight from the man himself — it’s a nod to boxing!!
Socket programming is a method where two nodes on a network can connect and communicate with one another. While another socket reaches out to the first socket to establish a connection, one socket (or node) listens on a specific port at an IP address. While the customer reaches out for the server, the server creates the listener socket. For connection-oriented socket programming, the classes Socket and Server Socket are utilized.
Programming using Java Sockets can be either connection-oriented or connection-less. For connection-oriented socket programming, While the customer reaches out for the server, the server creates the listener socket. For connection-oriented socket programming, the classes Socket and Server Socket are utilized. and DatagramSocket classes are used, while Socket and ServerSocket are used for connection-less socket programming.
What Is Java Socket
A Java socket is one terminal of a 2-way networked communication relationship between two programs. For the TCP layer to recognize the program that data is intended to be transferred to, a socket is tied to a port number.
A port number and an IP address make up an endpoint. An implementation of one side of a 2-way connection between the Java program and another program on the network is made possible by the class Socket, which is part of the Java platform’s package. The class resides on top of the platform-specific implementation, shielding your Java program from the specifics of every given system. Your Java programs can interact over the web in a platform-independent manner by utilizing the class rather than depending on native code.
Client-Side Programming
When using the client side, in the programming, the client initially watches for the server to launch. The requests will be sent to the server once it is operational. The client will then watch for the server’s answer. So, this is how server and client communication functions overall. Let’s now go deeper into client-side and server-side programming.
For starting with the requests from the client-side, the user needs to process the following steps:
Establish a connection :
Creating a socket connection is the initial action. The socket connection signifies that the 2 machines are aware of each other’s IP address and TCP port on the network.
The following statement will let you construct a socket:
Socket s = new s(“127.0.0.1”, 5000)
The first input in this case denotes the server’s IP address.
The TCP Port is represented by the second parameter. (A number that indicates which server-side program should be running.)
Communication :
Streams are utilized for both data input and output when communicating via a socket connection. You must shut down the connection after opening it and sending the requests.
Closing the connection : Once the message has been transmitted to the server, the socket connection will explicitly close.
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Server-Side Programming
In essence, the server will create its object and await a request from the client. The server will reply with the response once the client will send the request. Two sockets are required in order to program the server-side application, and they are as follows:
When a client calls newSocket(), a ServerSocket that is waiting for the requests from the client is created. There is a straightforward socket for client communication. Following that, you must inform the client of the outcome.
Communication
The output is sent across the socket using the getOutputStream() function.
Closing the connection
Once everything is finished, it’s crucial to shut off the connection by shutting the socket and any active input/output streams.
You can run the server-side program first after configuring the client and server ends. After that, you must transmit the request and start client-side software. The server will reply as the client sends the request. The image below shows the same.
The client will establish a connection and enter the request as a string.
The server will reply to the request sent by the client.
You must run a Java socket program in the given manner. These programs can also be run via a command window or terminal. However, as Eclipse is very feature-rich, you can easily run both apps on a console.
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Testing The Applications
The testing of applications is done using the IntelliJ application or any other IDE.
Put the two programs together.
Start the client application after starting the server software.
Write a message in the client window, and the server window will simultaneously receive and display them.
Type BYE to leave.
This can be done using a command prompt also:
Create a new folder called project (this is the name of your package).
Place the project folder’s Server.java and Client.java files.
Go to the root path on the command prompt after opening it.
Run java project.Server first, then javac projectServer.java.
Use the same process to run the client and server programs.
Messages can then be typed in the window of the client.
The application can fail when a port has already been in use. Modify port no to a special number to resolve this problem.
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Conclusion
In this article, we have talked about socket and socket programming. Socket programming is a method where two nodes on a network can connect and communicate with one another. While another socket reaches out to the first socket to establish a connection, one socket (or node) listens on a specific port at an IP address. We have also discussed client-side and server-side along with testing the applications.
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