Python Serialization | A Complete Guide on Python Serialization


Python Serialization – Table of Content

Serialization in Python

Serialization in python is a process to serialize data in a species that is user-friendly, human-readable, and easily inspected. There are two very common python serialization libraries that serialize data objects in python. They are ‘HDF5’ and ‘Pickle’ which take dictionaries as well as Tensorflow models for storage purposes and transmission.

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Why Python Serialization?

The serialization process allows the python user to send, receive and save his data alongside maintaining the original structure also. The user finds it very useful to save a certain kind of data in the database so that he can reuse it later whenever it is needed. It can also be used to transmit data on a server network and the user can access it on any system later on.

The process of serialization is also very helpful for projects related to data science. For instance, the process of dataset preprocessing can be very time-consuming, hence preprocessing is done just once that too before saving the data on the disk. It is preferred that the user performs preprocessing each time he uses it. It also eliminates memory limitation problems for big data too which is heavy for loading in the memory as a single piece. So when the data is split into smaller chunks, the user is able to load every single chunk for preprocessing, and he can then save the outputs to the disk, removing all the data chunks from the memory.

Python Serialization: Text Based

The process of textual serialization means serializing the data in some specific format that is easy to understand, human-readable as well as easily inspected. Formats which are text-based are mainly language agnostic and they can be formed with the help of any language related to programming.

JSON is a standard format that is used to exchange data between servers and web clients. JSON is known to serialize the objects in a plain text file format and allow for easy visual identification to the user. JSON stores the objects in the form of key-value pairs, just like a dictionary in Python. JSON is a built-in library in python which makes it a breeze for the user to work with JSON. 

It is very easy to perform JSON serialization just like creating a JSON file and dumping the object. This is done with the help of the dump() method. This method has two arguments which are:  

  • The object user is serializing
  • File which will store the serialized object.

Python JSON has two main functions which it works with:

  • dump(): This function helps to convert a Python object into JSON format
  • Loads(): This function helps to convert the JSON string back into a Python object.

The table below will show the conversion of the python data type into a JSON type:

dict-object

List, tuple- array

str- String

True- true

Int, float- Number

False- false

None- null

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YAML

YAML is not a Markup Language but it is actually a parent set of JSON made in a way to be more comprehensible to the user. The most important and distinguishing feature of YAML is the capacity to create references for other objects in the same file. Another most important advantage is that it is possible to write comments in python. This feature has proved very useful to work with the configuration files also.

Python Serialization: Binary Formats

It is not possible for binary formats in serialization to be human-readable; however they are faster in general and also require much lesser space than text-based counterparts. Let us see some very popular binary formats below:

Pickle

It is a very popular format for python serialization. It is used to serialize almost all the Python object types. Pickle is considered to be an original serialization format used for Python, hence when a user plans to serialize objects in python that he expects to share and he must use with many other languages used for programming, he has to be mindful of the issues such as cross-compatibility. Similarly, pickle works in the same way for various Python versions. The user cannot unpickle a file present in the XXX version, which he picked in the python ZZZ version. So by doing such unnecessary changes, the execution of malicious code gets tough.

Let us see an example below and understand how pickling is performed in python:


import pickle

 

class example_class:

    x_number = 10

    x_string = "Welcome to the tutorial"

    x_list = [10, 20, 30]

    x_dict = {"Heya": "x", "How": 5, "you": [10, 20, 30]}

    x_tuple = (2, 3)

 

my_object = example_class()

 

my_pickled_object = pickle.dumps(my_object)  

print(f"This would be pickled object:\n{my_pickled_object}\n")

 

my_object.a_dict = None

 

my_unpickled_object = pickle.loads(my_pickled_object) 

print(

    f"The dictionary of unpickled object is:\n{my_unpickled_object.a_dict}\n")

 

 Output

This would be pickled object:

b'\x80\x04\x95!\x00\x00\x00\x00\x00\x00\x00\x8c\x08__main__\x94\x8c\rexample_class\x94\x93\x94)\x81\x94.'

 

Traceback (most recent call last):

  File "", line 19, in

AttributeError: 'example_class' object has no attribute 'a_dict'

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Module Interface for Pickling and Unpickling

The data format is always Python-specific for the pickle module. That is why it is always important to write the essentially required code when the user is performing the process of serialization or deserialization. dumps() is the Python function that is used to serialize an object hierarchy whereas loads() is the function that is used to de-serialize the same.

Pickle Protocols

Protocols in pickle act like the convention measures to deconstruct and construct the python objects. There are in total of 5 protocols that a user can use in pickling. Whenever a user uses a higher protocol version, he will need the latest version of Python to obtain the highly compatible as well as readable pickle.

Protocol version 0: This version is readable by humans. It is compatible to use with data and interfaces from the older python versions.
Protocol version 1: It is known to be an old binary format. Just like protocol version 0, it is also compatible with older python versions.
Protocol version 2: It came into effect during the release of python version 2.3. This version is well known for providing new styles in picking.
Protocol version 3: This version was discovered during the release of python version 3.0. It is famous for supporting byte objects however the major drawback with this version is it gets unpicked by python version 2.0
Protocol version 4: This version was discovered during the release of python version 3.4. This is able to support large objects and various different objects can be picked too. It is also famous for supporting data optimization.

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Numpy

It is a very popular python library used by the user to work with large and multidimensional arrays as well as matrices. It stands for numerical python. They are open source and free to use but slow to process. NumPy arrays can be stored in one continuous place in the memory; however this same is not possible for lists. Processes can therefore access as well as manipulate the arrays very efficiently.

Let us see an example below and understand how the Numpy library is used in python:


import numpy as np

arr = np.array( [[ 10, 20, 30],

[ 40, 20, 50]] )

 

print("The type of array is: ", type(arr))

 

print("The no of dimensions are: ", arr.ndim)

 

print("The shape of the array is: ", arr.shape)

 

print("The size of the array is: ", arr.size)

 

print("Array stores elements of the type: ", arr.dtype)

 

 Output

The type of array is:  <class 'numpy.ndarray'>

The no of dimensions are:  2

The shape of the array is:  (2, 3)

The size of the array is:  6

Array stores elements of the type:  int64

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Conclusion

Serialization is a process that aims at simplifying the data storage methods for a data scientist. Serialization in Python is one of the most important features that ease the data conversion interface of the data. In this article, we have talked about why we need serialization. The serialization process allows the python user to send, receive and save his data alongside maintaining the original structure also. The user finds it very useful to save a certain kind of data in the database so that he can reuse it later whenever it is needed. 

We have also discussed JSON and YAML in python. Then we talked about binary formats of python serialization which are pickle and NumPy. In this sub-topic, we will also have a glance at module instances of pickling and unpickling along with pickle protocols. Now we will be discussing some frequently asked questions by the developers and will give solutions for them.

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What are Socket Programming in Java

Socket programming is a method where two nodes on a network can connect and communicate with one another. While another socket reaches out to the first socket to establish a connection, one socket (or node) listens on a specific port at an IP address.
While the customer reaches out for the server, the server creates the listener socket. For connection-oriented socket programming, the classes Socket and Server Socket are utilized.

Programming using Java Sockets can be either connection-oriented or connection-less. For connection-oriented socket programming, While the customer reaches out for the server, the server creates the listener socket. For connection-oriented socket programming, the classes Socket and Server Socket are utilized. and DatagramSocket classes are used, while Socket and ServerSocket are used for connection-less socket programming.

What Is Java Socket

A Java socket is one terminal of a 2-way networked communication relationship between two programs. For the TCP layer to recognize the program that data is intended to be transferred to, a socket is tied to a port number.

Java Socket

A port number and an IP address make up an endpoint. An implementation of one side of a 2-way connection between the Java program and another program on the network is made possible by the class Socket, which is part of the Java platform’s package. The class resides on top of the platform-specific implementation, shielding your Java program from the specifics of every given system. Your Java programs can interact over the web in a platform-independent manner by utilizing the class rather than depending on native code.

Client-Side Programming

When using the client side, in the programming, the client initially watches for the server to launch. The requests will be sent to the server once it is operational. The client will then watch for the server’s answer. So, this is how server and client communication functions overall. Let’s now go deeper into client-side and server-side programming.

For starting with the requests from the client-side, the user needs to process the following steps:

Establish a connection :

Creating a socket connection is the initial action. The socket connection signifies that the 2 machines are aware of each other’s IP address and TCP port on the network.

The following statement will let you construct a socket:

Socket s = new s(“127.0.0.1”, 5000)

The first input in this case denotes the server’s IP address.

The TCP Port is represented by the second parameter. (A number that indicates which server-side program should be running.)

Communication :

Streams are utilized for both data input and output when communicating via a socket connection. You must shut down the connection after opening it and sending the requests.

Closing the connection :
Once the message has been transmitted to the server, the socket connection will explicitly close.

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Server-Side Programming

In essence, the server will create its object and await a request from the client. The server will reply with the response once the client will send the request.
Two sockets are required in order to program the server-side application, and they are as follows:

When a client calls newSocket(), a ServerSocket that is waiting for the requests from the client is created. There is a straightforward socket for client communication.
Following that, you must inform the client of the outcome.

Communication

The output is sent across the socket using the getOutputStream() function.

Closing the connection

Once everything is finished, it’s crucial to shut off the connection by shutting the socket and any active input/output streams.

  • You can run the server-side program first after configuring the client and server ends. After that, you must transmit the request and start client-side software. The server will reply as the client sends the request. The image below shows the same.

Closing the connection

  • The client will establish a connection and enter the request as a string.

Closing the connection 2

  • The server will reply to the request sent by the client.

Closing the connection 3

You must run a Java socket program in the given manner. These programs can also be run via a command window or terminal. However, as Eclipse is very feature-rich, you can easily run both apps on a console.

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Testing The Applications

The testing of applications is done using the IntelliJ application or any other IDE. 

  • Put the two programs together.
  • Start the client application after starting the server software.
  • Write a message in the client window, and the server window will simultaneously receive and display them.
  • Type BYE to leave.

This can be done using a command prompt also:

  • Create a new folder called project (this is the name of your package).
  • Place the project folder’s Server.java and Client.java files.
  • Go to the root path on the command prompt after opening it.
  • Run java project.Server first, then javac projectServer.java.
  • Use the same process to run the client and server programs.
  • Messages can then be typed in the window of the client.

The application can fail when a port has already been in use. Modify port no to a special number to resolve this problem.

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Conclusion

In this article, we have talked about socket and socket programming. Socket programming is a method where two nodes on a network can connect and communicate with one another. While another socket reaches out to the first socket to establish a connection, one socket (or node) listens on a specific port at an IP address. We have also discussed client-side and server-side along with testing the applications.

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